Updated sounds and effect IDs (#3422)
This commit is contained in:
@@ -36,7 +36,7 @@ void cVaporizeFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ,
|
||||
{
|
||||
a_Chunk->SetBlock(RelX, a_BlockY, RelZ, E_BLOCK_AIR, 0);
|
||||
a_Chunk->BroadcastSoundEffect(
|
||||
"random.fizz",
|
||||
"block.fire.extinguish",
|
||||
static_cast<double>(a_BlockX),
|
||||
static_cast<double>(a_BlockY),
|
||||
static_cast<double>(a_BlockZ),
|
||||
|
||||
Reference in New Issue
Block a user