Updated sounds and effect IDs (#3422)
This commit is contained in:
@@ -259,7 +259,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i
|
||||
a_NearChunk->SetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0);
|
||||
|
||||
a_NearChunk->BroadcastSoundEffect(
|
||||
"random.fizz",
|
||||
"block.lava.extinguish",
|
||||
static_cast<double>(BlockX),
|
||||
static_cast<double>(a_RelY),
|
||||
static_cast<double>(BlockZ),
|
||||
@@ -281,7 +281,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i
|
||||
a_NearChunk->SetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0);
|
||||
|
||||
a_NearChunk->BroadcastSoundEffect(
|
||||
"random.fizz",
|
||||
"block.lava.extinguish",
|
||||
static_cast<double>(BlockX),
|
||||
static_cast<double>(a_RelY),
|
||||
static_cast<double>(BlockZ),
|
||||
|
||||
Reference in New Issue
Block a user