Updated sounds and effect IDs (#3422)
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@@ -12,7 +12,7 @@
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cVillager::cVillager(eVillagerType VillagerType) :
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super("Villager", mtVillager, "", "", 0.6, 1.8),
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super("Villager", mtVillager, "entity.villager.hurt", "entity.villager.death", 0.6, 1.8),
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m_ActionCountDown(-1),
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m_Type(VillagerType),
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m_VillagerAction(false)
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