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Updated sounds and effect IDs (#3422)

This commit is contained in:
mathiascode
2017-02-15 07:05:24 +02:00
committed by Mattes D
parent 4311f4a658
commit dae2adde65
64 changed files with 128 additions and 353 deletions

View File

@@ -2291,7 +2291,7 @@ void cPlayer::UseEquippedItem(int a_Amount)
if (GetInventory().DamageEquippedItem(static_cast<Int16>(a_Amount)))
{
m_World->BroadcastSoundEffect("random.break", GetPosX(), GetPosY(), GetPosZ(), 0.5f, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64));
m_World->BroadcastSoundEffect("entity.item.break", GetPosX(), GetPosY(), GetPosZ(), 0.5f, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64));
}
}