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Updated sounds and effect IDs (#3422)

This commit is contained in:
mathiascode
2017-02-15 07:05:24 +02:00
committed by Mattes D
parent 4311f4a658
commit dae2adde65
64 changed files with 128 additions and 353 deletions

View File

@@ -135,7 +135,7 @@ void cFloater::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
if (m_CountDownTime <= 0)
{
m_World->BroadcastSoundEffect("random.splash", GetPosX(), GetPosY(), GetPosZ(), 1, 1);
m_World->BroadcastSoundEffect("entity.bobber.splash", GetPosX(), GetPosY(), GetPosZ(), 1, 1);
SetPosY(GetPosY() - 1);
m_CanPickupItem = true;
m_PickupCountDown = 20;