Updated sounds and effect IDs (#3422)
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@@ -85,16 +85,16 @@ void cNoteEntity::MakeSound(void)
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case E_BLOCK_WOODEN_SLAB:
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{
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instrument = E_INST_DOUBLE_BASS;
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sampleName = "note.bassattack";
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sampleName = "block.note.bass";
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break;
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}
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case E_BLOCK_SAND:
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case E_BLOCK_GRAVEL:
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case E_BLOCK_SAND:
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case E_BLOCK_SOULSAND:
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{
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instrument = E_INST_SNARE_DRUM;
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sampleName = "note.snare";
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sampleName = "block.note.snare";
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break;
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}
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@@ -107,7 +107,7 @@ void cNoteEntity::MakeSound(void)
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case E_BLOCK_STAINED_GLASS_PANE:
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{
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instrument = E_INST_CLICKS;
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sampleName = "note.hat";
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sampleName = "block.note.hat";
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break;
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}
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@@ -186,14 +186,14 @@ void cNoteEntity::MakeSound(void)
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case E_BLOCK_YELLOW_SHULKER_BOX:
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{
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instrument = E_INST_BASS_DRUM;
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sampleName = "note.bd";
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sampleName = "block.note.basedrum";
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break;
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}
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default:
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{
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instrument = E_INST_HARP_PIANO;
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sampleName = "note.harp";
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sampleName = "block.note.harp";
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break;
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}
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}
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