Eight round of fixes
* Changed IsA() to *long if statement* - Removed deprecated values in Entity.h - to blazes with the plugins! * Renamed villager type enumerations to be LESS SHOUTY and more vt-y + Use vtMax for World.cpp testificate spawning
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@@ -29494,11 +29494,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"etBoat",cEntity::etBoat);
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tolua_constant(tolua_S,"etTNT",cEntity::etTNT);
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tolua_constant(tolua_S,"etProjectile",cEntity::etProjectile);
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tolua_constant(tolua_S,"etMob",cEntity::etMob);
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tolua_constant(tolua_S,"eEntityType_Entity",cEntity::eEntityType_Entity);
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tolua_constant(tolua_S,"eEntityType_Player",cEntity::eEntityType_Player);
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tolua_constant(tolua_S,"eEntityType_Pickup",cEntity::eEntityType_Pickup);
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tolua_constant(tolua_S,"eEntityType_Mob",cEntity::eEntityType_Mob);
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tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00);
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tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00);
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tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00);
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