Added a BasicGeneratorTest.
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@@ -87,7 +87,7 @@ void cChunkDesc::SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl
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BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ)
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BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ) const
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{
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return cChunkDef::GetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ);
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}
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@@ -96,7 +96,7 @@ BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ)
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NIBBLETYPE cChunkDesc::GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ)
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NIBBLETYPE cChunkDesc::GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ) const
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{
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return m_BlockArea.GetRelBlockMeta(a_RelX, a_RelY, a_RelZ);
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}
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@@ -123,7 +123,7 @@ void cChunkDesc::SetBiome(int a_RelX, int a_RelZ, EMCSBiome a_BiomeID)
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EMCSBiome cChunkDesc::GetBiome(int a_RelX, int a_RelZ)
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EMCSBiome cChunkDesc::GetBiome(int a_RelX, int a_RelZ) const
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{
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return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ);
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}
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@@ -141,7 +141,7 @@ void cChunkDesc::SetHeight(int a_RelX, int a_RelZ, HEIGHTTYPE a_Height)
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HEIGHTTYPE cChunkDesc::GetHeight(int a_RelX, int a_RelZ)
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HEIGHTTYPE cChunkDesc::GetHeight(int a_RelX, int a_RelZ) const
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{
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return cChunkDef::GetHeight(m_HeightMap, a_RelX, a_RelZ);
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}
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@@ -65,18 +65,18 @@ public:
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// tolua_begin
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void SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
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BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ);
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BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ) const;
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void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
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NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ);
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NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ) const;
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void SetBiome(int a_RelX, int a_RelZ, EMCSBiome a_BiomeID);
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EMCSBiome GetBiome(int a_RelX, int a_RelZ);
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EMCSBiome GetBiome(int a_RelX, int a_RelZ) const;
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// These operate on the heightmap, so they could get out of sync with the data
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// Use UpdateHeightmap() to re-calculate heightmap from the block data
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void SetHeight(int a_RelX, int a_RelZ, HEIGHTTYPE a_Height);
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HEIGHTTYPE GetHeight(int a_RelX, int a_RelZ);
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HEIGHTTYPE GetHeight(int a_RelX, int a_RelZ) const;
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// tolua_end
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