Replace PowerData struct with PowerLevel
* We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char
This commit is contained in:
@@ -189,7 +189,7 @@ namespace RedstoneWireHandler
|
||||
DataForChunk(Chunk).WireStates[Position] = Block;
|
||||
}
|
||||
|
||||
inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
|
||||
inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
|
||||
{
|
||||
// Starts off as the wire's meta value, modified appropriately and returned
|
||||
auto Power = a_Chunk.GetMeta(a_Position);
|
||||
@@ -253,16 +253,16 @@ namespace RedstoneWireHandler
|
||||
return Power;
|
||||
}
|
||||
|
||||
inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData)
|
||||
inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
|
||||
{
|
||||
// LOGD("Evaluating dusty the wire (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel);
|
||||
// LOGD("Evaluating dusty the wire (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, Power);
|
||||
|
||||
if (a_Meta == a_PoweringData.PowerLevel)
|
||||
if (a_Meta == Power)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
a_Chunk.SetMeta(a_Position, a_PoweringData.PowerLevel);
|
||||
a_Chunk.SetMeta(a_Position, Power);
|
||||
|
||||
// Notify all positions, sans YP, to update:
|
||||
for (const auto Offset : RelativeAdjacents)
|
||||
|
||||
Reference in New Issue
Block a user