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Replace PowerData struct with PowerLevel

* We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char
This commit is contained in:
Tiger Wang
2020-08-20 20:04:28 +01:00
parent 03557e978e
commit d8c8d0124d
25 changed files with 171 additions and 189 deletions

View File

@@ -10,45 +10,7 @@
struct PoweringData
{
public:
PoweringData(BLOCKTYPE a_PoweringBlock, unsigned char a_PowerLevel) :
PoweringBlock(a_PoweringBlock),
PowerLevel(a_PowerLevel)
{
}
PoweringData(void) :
PoweringBlock(E_BLOCK_AIR),
PowerLevel(0)
{
}
BLOCKTYPE PoweringBlock;
unsigned char PowerLevel;
inline friend bool operator < (const PoweringData & Lhs, const PoweringData & Rhs)
{
return (
(Lhs.PowerLevel < Rhs.PowerLevel) ||
(
(Lhs.PowerLevel == Rhs.PowerLevel) &&
((Lhs.PoweringBlock == E_BLOCK_REDSTONE_WIRE) && (Rhs.PoweringBlock != E_BLOCK_REDSTONE_WIRE))
)
);
}
inline friend bool operator == (const PoweringData & Lhs, const PoweringData & Rhs)
{
return (Lhs.PowerLevel == Rhs.PowerLevel);
}
inline friend bool operator != (const PoweringData & Lhs, const PoweringData & Rhs)
{
return !operator ==(Lhs, Rhs);
}
};
using PowerLevel = unsigned char;
@@ -68,15 +30,15 @@ public:
return m_ActiveBlocks;
}
const PoweringData GetCachedPowerData(const Vector3i Position) const
PowerLevel GetCachedPowerData(const Vector3i Position) const
{
auto Result = m_CachedPowerLevels.find(Position);
return (Result == m_CachedPowerLevels.end()) ? PoweringData() : Result->second;
return (Result == m_CachedPowerLevels.end()) ? 0 : Result->second;
}
void SetCachedPowerData(const Vector3i Position, PoweringData PoweringData)
void SetCachedPowerData(const Vector3i Position, const PowerLevel PowerLevel)
{
m_CachedPowerLevels[Position] = PoweringData;
m_CachedPowerLevels[Position] = PowerLevel;
}
std::pair<int, bool> * GetMechanismDelayInfo(const Vector3i Position)
@@ -92,18 +54,21 @@ public:
m_MechanismDelays.erase(Position);
AlwaysTickedPositions.erase(Position);
WireStates.erase(Position);
ObserverCache.erase(Position);
}
PoweringData ExchangeUpdateOncePowerData(const Vector3i & a_Position, PoweringData a_PoweringData)
PowerLevel ExchangeUpdateOncePowerData(const Vector3i & a_Position, PowerLevel Power)
{
auto Result = m_CachedPowerLevels.find(a_Position);
if (Result == m_CachedPowerLevels.end())
{
m_CachedPowerLevels[a_Position] = a_PoweringData;
return PoweringData();
m_CachedPowerLevels[a_Position] = Power;
return 0;
}
std::swap(Result->second, a_PoweringData);
return a_PoweringData;
std::swap(Result->second, Power);
return Power;
}
/** Adjust From-relative coordinates into To-relative coordinates. */
@@ -122,6 +87,9 @@ public:
std::unordered_set<Vector3i, VectorHasher<int>> AlwaysTickedPositions;
/** Structure storing an observer's last seen block. */
std::unordered_map<Vector3i, std::pair<BLOCKTYPE, NIBBLETYPE>, VectorHasher<int>> ObserverCache;
/** Structure storing position of mechanism + it's delay ticks (countdown) & if to power on. */
std::unordered_map<Vector3i, std::pair<int, bool>, VectorHasher<int>> m_MechanismDelays;
@@ -131,8 +99,7 @@ private:
// TODO: map<Vector3i, int> -> Position of torch + it's heat level
std::unordered_map<Vector3i, PoweringData, VectorHasher<int>> m_CachedPowerLevels;
std::unordered_map<Vector3i, PowerLevel, VectorHasher<int>> m_CachedPowerLevels;
friend class cRedstoneHandlerFactory;
};