Improved code
* Fixed some issues * Fixed standard violation
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@@ -111,6 +111,7 @@ protected:
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cSleep::MilliSleep(100);
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if (m_ShouldTerminate)
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{
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LOGREPLACELINE("World successfully loaded!");
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return;
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}
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}
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@@ -161,6 +162,7 @@ protected:
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cSleep::MilliSleep(100);
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if (m_ShouldTerminate)
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{
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LOGREPLACELINE("Lighting successful!");
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return;
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}
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}
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