GrownProt: Added the rest of rare and M biomes.
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@@ -1035,6 +1035,14 @@ public:
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std::make_shared<cProtIntGenLandOcean>(a_Seed, 20
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));
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auto alteration2 =
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std::make_shared<cProtIntGenZoom >(a_Seed + 1,
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std::make_shared<cProtIntGenZoom >(a_Seed + 2,
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std::make_shared<cProtIntGenZoom >(a_Seed + 1,
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std::make_shared<cProtIntGenZoom >(a_Seed + 2,
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std::make_shared<cProtIntGenLandOcean>(a_Seed + 1, 10
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)))));
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auto FinalBiomes =
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std::make_shared<cProtIntGenSmooth >(a_Seed + 1,
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std::make_shared<cProtIntGenZoom >(a_Seed + 15,
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@@ -1045,6 +1053,7 @@ public:
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std::make_shared<cProtIntGenAddIslands >(a_Seed + 2004, 10,
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std::make_shared<cProtIntGenAddToOcean >(a_Seed + 10, 500, biDeepOcean,
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std::make_shared<cProtIntGenReplaceRandomly>(a_Seed + 1, biPlains, biSunflowerPlains, 20,
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std::make_shared<cProtIntGenMBiomes >(a_Seed + 5, alteration2,
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std::make_shared<cProtIntGenAlternateBiomes>(a_Seed + 1, alteration,
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std::make_shared<cProtIntGenBiomeEdges >(a_Seed + 3,
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std::make_shared<cProtIntGenZoom >(a_Seed + 2,
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@@ -1066,7 +1075,7 @@ public:
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std::make_shared<cProtIntGenSetRandomly >(a_Seed + 9, 50, bgOcean,
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std::make_shared<cProtIntGenZoom >(a_Seed + 10,
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std::make_shared<cProtIntGenLandOcean >(a_Seed + 100, 30
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))))))))))))))))))))))))))))));
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)))))))))))))))))))))))))))))));
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m_Gen =
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std::make_shared<cProtIntGenSmooth >(a_Seed,
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