No second spawn broadcast necessary

This commit is contained in:
WinfieldSteve
2016-01-17 11:23:42 +01:00
parent c177a528e5
commit d7bc866c7c
3 changed files with 0 additions and 3 deletions
-1
View File
@@ -50,7 +50,6 @@ bool cGhast::Attack(std::chrono::milliseconds a_Dt)
GhastBall = nullptr;
return false;
}
m_World->BroadcastSpawnEntity(*GhastBall);
ResetAttackCooldown();
return true;
}