Third round of fixes
* Split WriteMetadata into three functions for common, entity, and mob * Edited a few mob sizes to Vanilla values
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@@ -416,7 +416,11 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
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WriteShort ((short)(a_Mob.GetSpeedX() * 400));
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WriteShort ((short)(a_Mob.GetSpeedY() * 400));
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WriteShort ((short)(a_Mob.GetSpeedZ() * 400));
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WriteMetadata(a_Mob);
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WriteCommonMetadata(a_Mob);
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WriteMobMetadata(a_Mob);
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WriteByte(0x7f);
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Flush();
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}
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