QtBiomeVisualiser: Added multithreading.
For some reason this makes the UI less responsive.
This commit is contained in:
@@ -1,6 +1,8 @@
|
||||
#include "Globals.h"
|
||||
#include "ChunkSource.h"
|
||||
#include <QThread>
|
||||
#include "Generating/BioGen.h"
|
||||
#include "inifile/iniFile.h"
|
||||
|
||||
|
||||
|
||||
@@ -138,9 +140,12 @@ static void biomesToImage(cChunkDef::BiomeMap & a_Biomes, Chunk::Image & a_Image
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// BioGenSource:
|
||||
|
||||
BioGenSource::BioGenSource(cBiomeGen * a_BiomeGen) :
|
||||
m_BiomeGen(a_BiomeGen)
|
||||
BioGenSource::BioGenSource(QString a_WorldIniPath) :
|
||||
m_WorldIniPath(a_WorldIniPath),
|
||||
m_WorldIni(new cIniFile),
|
||||
m_Mtx(QMutex::Recursive)
|
||||
{
|
||||
reload();
|
||||
}
|
||||
|
||||
|
||||
@@ -149,11 +154,14 @@ BioGenSource::BioGenSource(cBiomeGen * a_BiomeGen) :
|
||||
|
||||
void BioGenSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk)
|
||||
{
|
||||
// TODO: To make use of multicore machines, we need multiple copies of the biomegen
|
||||
// Right now we have only one, so we can let only one thread use it (hence the mutex)
|
||||
QMutexLocker lock(&m_Mtx);
|
||||
cBiomeGenPtr biomeGen;
|
||||
{
|
||||
QMutexLocker lock(&m_Mtx);
|
||||
biomeGen = getBiomeGen();
|
||||
}
|
||||
cChunkDef::BiomeMap biomes;
|
||||
m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, biomes);
|
||||
biomeGen->GenBiomes(a_ChunkX, a_ChunkZ, biomes);
|
||||
releaseBiomeGen(biomeGen);
|
||||
Chunk::Image img;
|
||||
biomesToImage(biomes, img);
|
||||
a_DestChunk->setImage(img);
|
||||
@@ -162,3 +170,57 @@ void BioGenSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChu
|
||||
|
||||
|
||||
|
||||
|
||||
void BioGenSource::reload()
|
||||
{
|
||||
{
|
||||
QMutexLocker lock(&m_Mtx);
|
||||
if (!m_WorldIni->ReadFile(m_WorldIniPath.toStdString()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_AvailableGens.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
cBiomeGenPtr BioGenSource::getBiomeGen()
|
||||
{
|
||||
QMutexLocker lock(&m_Mtx);
|
||||
|
||||
// Return a generator from the cache, if available:
|
||||
if (!m_AvailableGens.empty())
|
||||
{
|
||||
cBiomeGenPtr res = m_AvailableGens.back();
|
||||
m_AvailableGens.pop_back();
|
||||
return res;
|
||||
}
|
||||
|
||||
// No generator in cache available, create a new one:
|
||||
int seed = m_WorldIni->GetValueSetI("Seed", "Seed", 0);
|
||||
bool unused = false;
|
||||
return cBiomeGenPtr(cBiomeGen::CreateBiomeGen(*m_WorldIni, seed, unused));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void BioGenSource::releaseBiomeGen(cBiomeGenPtr a_BiomeGen)
|
||||
{
|
||||
QMutexLocker lock(&m_Mtx);
|
||||
m_AvailableGens.push_back(a_BiomeGen);
|
||||
|
||||
// Trim the cache if there are too many gens:
|
||||
int wantedNumGens = QThread::idealThreadCount();
|
||||
if (m_AvailableGens.size() > (size_t)(4 * wantedNumGens))
|
||||
{
|
||||
m_AvailableGens.resize(wantedNumGens);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user