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Current Mob Spawning code.

This commit is contained in:
Samuel Barney
2013-10-21 09:41:48 -06:00
parent 5174d9cbd6
commit d73a0cd8b0
3 changed files with 37 additions and 22 deletions

View File

@@ -124,7 +124,7 @@ cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, EMCSBiome a_Biome, int a_Level)
bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, NIBBLETYPE a_Skylight, NIBBLETYPE a_Blocklight, EMCSBiome a_Biome, int a_Level)
{
bool toReturn = false;
std::set<cMonster::eType>::iterator itr = m_AllowedTypes.find(a_MobType);
@@ -154,31 +154,31 @@ bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType,
if (a_MobType == cMonster::mtChicken || a_MobType == cMonster::mtPig || a_MobType == cMonster::mtCow || a_MobType == cMonster::mtSheep)
{
toReturn = (
a_BlockType_below == E_BLOCK_GRASS /*&& // MG TODO
a_LightLevel >= 9 */
(a_BlockType_below == E_BLOCK_GRASS) &&
(a_Skylight >= 9 )
);
}
else if (a_MobType == cMonster::mtOcelot)
{
toReturn = (
a_Level >= 62 &&
(a_Level >= 62) &&
(
a_BlockType_below == E_BLOCK_GRASS ||
a_BlockType_below == E_BLOCK_LEAVES
(a_BlockType_below == E_BLOCK_GRASS) ||
(a_BlockType_below == E_BLOCK_LEAVES)
) &&
m_Random.NextInt(3,a_Biome) != 0
(m_Random.NextInt(3,a_Biome) != 0)
);
}
else if (a_MobType == cMonster::mtCreeper || a_MobType == cMonster::mtSkeleton || a_MobType == cMonster::mtZombie || a_MobType == cMonster::mtSpider || a_MobType == cMonster::mtEnderman || a_MobType == cMonster::mtZombiePigman)
{
toReturn = true /*a_LightLevel <= 7 MG TODO*/;
/*if (a_SunLight) MG TODO
toReturn = (a_Skylight <= 7) && (a_Blocklight <= 7);
if (a_Skylight)
{
if (m_Random.NextInt(2,a_Biome) != 0)
{
toReturn = false;
}
}*/
}
}
else if (a_MobType == cMonster::mtSlime)
{
@@ -192,7 +192,7 @@ bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType,
else
{
LOGD("MG TODO : check I've got a Rule to write for type %d",a_MobType);
toReturn = true;
toReturn = false;
}
}
}
@@ -204,7 +204,7 @@ bool cMobSpawner::CanSpawnHere(cMonster::eType a_MobType, BLOCKTYPE a_BlockType,
cMonster* cMobSpawner::TryToSpawnHere(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, EMCSBiome a_Biome, int a_Level, int& a_MaxPackSize)
cMonster* cMobSpawner::TryToSpawnHere(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, BLOCKTYPE a_BlockType_below, NIBBLETYPE a_BlockMeta_below, BLOCKTYPE a_BlockType_above, NIBBLETYPE a_BlockMeta_above, NIBBLETYPE a_Skylight, NIBBLETYPE a_Blocklight, EMCSBiome a_Biome, int a_Level, int& a_MaxPackSize)
{
cMonster* toReturn = NULL;
if (m_NewPack)
@@ -226,7 +226,7 @@ cMonster* cMobSpawner::TryToSpawnHere(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockM
}
if (CanSpawnHere(m_MobType, a_BlockType, a_BlockMeta, a_BlockType_below, a_BlockMeta_below, a_BlockType_above, a_BlockMeta_above, a_Biome, a_Level))
if (CanSpawnHere(m_MobType, a_BlockType, a_BlockMeta, a_BlockType_below, a_BlockMeta_below, a_BlockType_above, a_BlockMeta_above, a_Skylight, a_Blocklight, a_Biome, a_Level))
{
cMonster * newMob = cMonster::NewMonsterFromType(m_MobType);
if (newMob)