Rename SkullEntity to MobHeadEntity
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@@ -29,7 +29,7 @@ class cHopperEntity;
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class cJukeboxEntity;
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class cNoteEntity;
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class cSignEntity;
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class cSkullEntity;
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class cMobHeadEntity;
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class cFallingBlock;
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class cMinecart;
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class cMinecartWithChest;
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@@ -94,7 +94,7 @@ protected:
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void AddJukeboxEntity (cJukeboxEntity * a_Jukebox);
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void AddNoteEntity (cNoteEntity * a_Note);
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void AddSignEntity (cSignEntity * a_Sign);
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void AddSkullEntity (cSkullEntity * a_Skull);
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void AddMobHeadEntity (cMobHeadEntity * a_MobHead);
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void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock);
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// Entities:
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