Rename SkullEntity to MobHeadEntity
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+4
-4
@@ -25,7 +25,7 @@ class cDropSpenserEntity;
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class cFurnaceEntity;
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class cNoteEntity;
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class cCommandBlockEntity;
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class cSkullEntity;
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class cMobHeadEntity;
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class cPawn;
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class cPickup;
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class cChunkDataSerializer;
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@@ -44,7 +44,7 @@ typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback;
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typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
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typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
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typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
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typedef cItemCallback<cSkullEntity> cSkullBlockCallback;
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typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
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typedef cItemCallback<cChunk> cChunkCallback;
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@@ -247,8 +247,8 @@ public:
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/** Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found */
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bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Lua-accessible
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/** Calls the callback for the skull block at the specified coords; returns false if there's no skull block at those coords or callback returns true, returns true if found */
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bool DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback); // Lua-accessible
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/** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */
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bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback); // Lua-accessible
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/** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */
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bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
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