Removed some more cChunkPtr usage
git-svn-id: http://mc-server.googlecode.com/svn/trunk@298 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -66,6 +66,7 @@
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#include "packets/cPacket_Ping.h"
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#include "packets/cPacket_PlayerListItem.h"
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#include "packets/cPacket_NamedEntitySpawn.h"
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#include "packets/cPacket_MapChunk.h"
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@@ -1784,7 +1785,9 @@ void cClientHandle::CheckIfWorldDownloaded(void)
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void cClientHandle::SendConfirmPosition(void)
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{
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LOG("Spawning player \"%s\"", m_Username.c_str());
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LOG("Spawning player \"%s\" at {%.2f, %.2f, %.2f}",
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m_Username.c_str(), m_Player->GetPosX(), m_Player->GetPosY(), m_Player->GetPosZ()
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);
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m_State = csConfirmingPos;
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