Users file was pretty messed up with mixed unix and windows line endings. The ini failed to parse correctly under cygwin.
'Fixed' a 'bug' where MCServer would seemingly endlessly calculate lighting for an entire world (and then crash), when this entire world has 'wrong' lighting. This happens when running a converted map from Vanilla. Fixed this by only allowing a maximum of 50 chunks to recalculate their lighting per tick. Fixed a small coding error in cChunkMap where it would check PakVersion twice, instead of also ChunkVersion. DeNotch converter does not need the VS2010 runtime thingies anymore git-svn-id: http://mc-server.googlecode.com/svn/trunk@138 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -751,6 +751,7 @@ bool cPlayer::LoadFromDisk() // TODO - This should also get/set/whatever the cor
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}
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else
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{
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LOGWARN("WARNING: Failed to read ini file users.ini");
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AddToGroup("Default");
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}
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ResolvePermissions();
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