Minecarts can now be placed.
No interaction, no physics, though. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1219 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1703,6 +1703,15 @@ void cClientHandle::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType)
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{
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m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType);
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}
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void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
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{
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// Check chunks being sent, erase them from m_ChunksToSend:
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