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Merge branch 'master' into chunksparsing/structs

Conflicts:
	src/Chunk.h
This commit is contained in:
Tycho
2014-05-10 05:05:44 -07:00
105 changed files with 2020 additions and 958 deletions

View File

@@ -88,23 +88,48 @@ void cNBTChunkSerializer::Finish(void)
void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName)
{
m_Writer.BeginCompound(a_CompoundName);
m_Writer.AddShort("id", (short)(a_Item.m_ItemType));
m_Writer.AddShort("Damage", a_Item.m_ItemDamage);
m_Writer.AddByte ("Count", a_Item.m_ItemCount);
m_Writer.AddShort("id", (short)(a_Item.m_ItemType));
m_Writer.AddShort("Damage", a_Item.m_ItemDamage);
m_Writer.AddByte ("Count", a_Item.m_ItemCount);
if (a_Slot >= 0)
{
m_Writer.AddByte ("Slot", (unsigned char)a_Slot);
}
// Write the enchantments:
if (!a_Item.m_Enchantments.IsEmpty() || ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)))
// Write the tag compound (for enchantment, firework, custom name and repair cost):
if (
(!a_Item.m_Enchantments.IsEmpty()) ||
((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) ||
(a_Item.m_RepairCost > 0) ||
(a_Item.m_CustomName != "") ||
(a_Item.m_Lore != "")
)
{
m_Writer.BeginCompound("tag");
if (a_Item.m_RepairCost > 0)
{
m_Writer.AddInt("RepairCost", a_Item.m_RepairCost);
}
if ((a_Item.m_CustomName != "") || (a_Item.m_Lore != ""))
{
m_Writer.BeginCompound("display");
if (a_Item.m_CustomName != "")
{
m_Writer.AddString("Name", a_Item.m_CustomName);
}
if (a_Item.m_Lore != "")
{
m_Writer.AddString("Lore", a_Item.m_Lore);
}
m_Writer.EndCompound();
}
if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR))
{
cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, m_Writer, (ENUM_ITEM_ID)a_Item.m_ItemType);
}
if (!a_Item.m_Enchantments.IsEmpty())
{
const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
@@ -490,7 +515,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
}
case cMonster::mtMagmaCube:
{
m_Writer.AddByte("Size", ((const cMagmaCube *)a_Monster)->GetSize());
m_Writer.AddInt("Size", ((const cMagmaCube *)a_Monster)->GetSize());
break;
}
case cMonster::mtSheep: