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Deal with covered switches consistently (#4161)

* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC.

* Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults.

* Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
This commit is contained in:
peterbell10
2018-02-04 23:07:12 +00:00
committed by GitHub
parent 2df14a0496
commit d3c1c626f5
40 changed files with 267 additions and 392 deletions

View File

@@ -356,10 +356,7 @@ AString cProjectileEntity::GetMCAClassName(void) const
case pkFirework: return "Firework";
case pkFishingFloat: return ""; // Unknown, perhaps MC doesn't save this?
}
ASSERT(!"Unhandled projectile entity kind!");
#ifndef __clang__
return "";
#endif
UNREACHABLE("Unsupported projectile kind");
}