Merged branch 'Projectiles'.
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@@ -253,6 +253,39 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R
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void cEntity::SetRotationFromSpeed(void)
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{
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const double EPS = 0.0000001;
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if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS))
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{
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// atan2() may overflow or is undefined, pick any number
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SetRotation(0);
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return;
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}
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SetRotation(atan2(m_Speed.x, m_Speed.z) * 180 / PI);
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}
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void cEntity::SetPitchFromSpeed(void)
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{
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const double EPS = 0.0000001;
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double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component
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if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS))
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{
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// atan2() may overflow or is undefined, pick any number
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SetPitch(0);
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return;
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}
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SetPitch(atan2(m_Speed.y, xz) * 180 / PI);
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}
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void cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
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{
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if (cRoot::Get()->GetPluginManager()->CallHookTakeDamage(*this, a_TDI))
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