Initial nether composition generator
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1266 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -326,7 +326,7 @@ void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
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WriteInt (a_Player.GetUniqueID()); // EntityID of the player
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WriteString("default"); // Level type
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WriteByte ((int)a_Player.GetGameMode());
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WriteByte (0); // TODO: Dimension (Nether / Overworld / End)
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WriteByte ((Byte)(a_World.GetDimension()));
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WriteByte (2); // TODO: Difficulty
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WriteByte (0); // Unused, used to be world height
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WriteByte (8); // Client list width or something
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