Initial nether composition generator
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1266 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -461,7 +461,7 @@ void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
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WriteString(""); // Username, not used
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WriteString("default"); // Level type
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WriteInt ((int)a_Player.GetGameMode());
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WriteInt (0); // TODO: Dimension (Nether / Overworld / End)
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WriteInt ((int)(a_World.GetDimension()));
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WriteByte (2); // TODO: Difficulty
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WriteByte (0); // Unused
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WriteByte (60); // Client list width or something
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@@ -600,7 +600,7 @@ void cProtocol125::SendRespawn(void)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte (PACKET_RESPAWN);
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WriteInt (0); // TODO: Dimension; 0 = Overworld
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WriteInt ((int)(m_Client->GetPlayer()->GetWorld()->GetDimension()));
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WriteByte (2); // TODO: Difficulty; 2 = Normal
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WriteByte ((char)m_Client->GetPlayer()->GetGameMode());
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WriteShort (256); // Current world height
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