1
0

Implemented the 1.7.6 protocol and authenticator.

Server works both in online and offline modes with 1.7.9.
This commit is contained in:
madmaxoft
2014-04-14 22:52:59 +02:00
parent d505ffc704
commit d12d7b6715
10 changed files with 199 additions and 129 deletions

View File

@@ -397,6 +397,16 @@ void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_W
void cProtocolRecognizer::SendLoginSuccess(void)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendLoginSuccess();
}
void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
{
ASSERT(m_Protocol != NULL);