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Ocelots don't take fall damage (#4171)

This commit is contained in:
Bond-009
2018-02-04 21:53:35 +01:00
committed by Alexander Harkness
parent a28a93c9ca
commit d12804d4c0
4 changed files with 19 additions and 6 deletions

View File

@@ -218,3 +218,13 @@ bool cOcelot::IsCatSittingOnBlock(cWorld * a_World, Vector3d a_BlockPosition)
bool cOcelot::DoTakeDamage(TakeDamageInfo & a_TDI)
{
if (a_TDI.DamageType == dtFalling)
{
return false;
}
return super::DoTakeDamage(a_TDI);
}