More trailing whitespace fixes.
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@@ -630,7 +630,7 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
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{
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ASSERT(!"Unsaved projectile entity!");
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}
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} // switch (ProjectileKind)
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} // switch (ProjectileKind)
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if (!a_Projectile->GetCreatorName().empty())
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{
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