More trailing whitespace fixes.
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@@ -143,7 +143,7 @@ void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
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m_bCollected = true;
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m_Timer = 0; // We have to reset the timer.
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m_Timer += a_Dt; // In case we have to destroy the pickup in the same tick.
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if (m_Timer > 500.f)
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if (m_Timer > 500.f)
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{
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Destroy(true);
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return;
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