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More trailing whitespace fixes.

This commit is contained in:
madmaxoft
2014-07-17 22:59:02 +02:00
parent 488ecb6912
commit d0cc9aedb3
13 changed files with 25 additions and 25 deletions

View File

@@ -640,7 +640,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
if ((BlockY >= cChunkDef::Height) || (BlockY < 0))
{
// Outside of the world
// Outside of the world
AddSpeedY(m_Gravity * a_Dt);
AddPosition(GetSpeed() * a_Dt);
return;
@@ -858,7 +858,7 @@ void cEntity::TickBurning(cChunk & a_Chunk)
if (POSY_TOINT > m_World->GetHeight(POSX_TOINT, POSZ_TOINT))
{
m_TicksLeftBurning = 0;
}
}
}
// Do the burning damage: