Spawn exp if you break a mob spawner.
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@@ -47,6 +47,7 @@
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#include "BlockLilypad.h"
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#include "BlockLever.h"
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#include "BlockMelon.h"
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#include "BlockMobSpawner.h"
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#include "BlockMushroom.h"
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#include "BlockMycelium.h"
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#include "BlockNetherWart.h"
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@@ -244,6 +245,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_LOG: return new cBlockSidewaysHandler (a_BlockType);
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case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType);
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case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType);
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case E_BLOCK_MOB_SPAWNER: return new cBlockMobSpawnerHandler (a_BlockType);
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case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType);
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case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
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