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Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.

MCSocket.h should soon be deprecated and deleted
Do a full rebuild (mine bugged out when I didn't)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@8 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2011-10-23 00:18:44 +00:00
parent ad119ce556
commit cf94994f8e
6 changed files with 165 additions and 88 deletions

View File

@@ -1,11 +1,3 @@
#ifndef _WIN32
#include <cstring>
#include <semaphore.h>
#include <errno.h>
#endif
#include "MCSocket.h"
#include "cClientHandle.h"
#include "cServer.h"
#include "cWorld.h"
@@ -1023,7 +1015,7 @@ void cClientHandle::ReceiveThread( void *lpParam )
while( self->m_bKeepThreadGoing )
{
iStat = recv(socket, &temp, 1, 0);
iStat = socket.Receive( &temp, 1, 0 );
if( cSocket::IsSocketError(iStat) || iStat == 0 )
{
LOG("CLIENT DISCONNECTED (%i bytes):%s", iStat, GetWSAError().c_str() );
@@ -1041,11 +1033,7 @@ void cClientHandle::ReceiveThread( void *lpParam )
}
else
{
#ifndef _WIN32
LOGERROR("Something went wrong during PacketID 0x%02x (%i)", temp, errno );
#else
LOGERROR("Something went wrong during PacketID 0x%02x (%s)", temp, GetWSAError().c_str() );
#endif
LOGERROR("Something went wrong during PacketID 0x%02x (%s)", temp, cSocket::GetLastErrorString() );
LOG("CLIENT %s DISCONNECTED", self->GetUsername() );
break;
}
@@ -1056,11 +1044,7 @@ void cClientHandle::ReceiveThread( void *lpParam )
char c_Str[128];
#ifdef _WIN32
sprintf_s( c_Str, "[C->S] Unknown PacketID: 0x%2x", (unsigned char)temp );
#else
sprintf( c_Str, "[C->S] Unknown PacketID: 0x%2x", (unsigned char)temp );
#endif
sprintf_s( c_Str, 128, "[C->S] Unknown PacketID: 0x%2x", (unsigned char)temp );
cPacket_Disconnect DC(c_Str);
DC.Send( socket );