Changed Signiture of OnDestroyedByPlayer
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@@ -3,7 +3,6 @@
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#include "../Defines.h"
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#include "../Item.h"
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#include "../Chunk.h"
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#include "WorldInterface.h"
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#include "ChunkInterface.h"
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@@ -13,6 +12,7 @@
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// fwd:
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class cPlayer;
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class cChunk;
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@@ -51,7 +51,7 @@ public:
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);
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/// Called before the player has destroyed a block
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virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
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virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
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/// Called before a block gets destroyed / replaced with air
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virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ);
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