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Move biome definition to separate files

This commit is contained in:
Bill Derouin
2014-01-09 15:21:46 -06:00
parent 00af5d4d6e
commit cee76f1ace
9 changed files with 246 additions and 223 deletions

View File

@@ -876,9 +876,6 @@ extern AString ItemTypeToString(short a_ItemType);
/// Translates a full item into a fully-specified string (including meta and count). If the ItemType is not recognized, the ItemType number is output into the string.
extern AString ItemToFullString(const cItem & a_Item);
/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns -1 on failure.
extern EMCSBiome StringToBiome(const AString & a_BiomeString);
/// Translates a mob string ("ocelot") to mobtype (E_ENTITY_TYPE_OCELOT)
extern int StringToMobType(const AString & a_MobString);