cWorld: Manually bind deprecated broadcast functions (#4265)
Ref: https://github.com/cuberite/cuberite/pull/4264#discussion_r204769193
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@@ -1361,7 +1361,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
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// The ItemHandler is also responsible for spawning the pickups
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cChunkInterface ChunkInterface(World->GetChunkMap());
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BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, *m_Player, a_BlockX, a_BlockY, a_BlockZ);
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World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
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World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, {a_BlockX, a_BlockY, a_BlockZ}, a_OldBlock, this);
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// This call would remove the water, placed from the ice block handler
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if (!((a_OldBlock == E_BLOCK_ICE) && (ChunkInterface.GetBlock({a_BlockX, a_BlockY, a_BlockZ}) == E_BLOCK_WATER)))
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{
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