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Add fireball interact

This commit is contained in:
Howaner
2014-03-14 23:52:51 +01:00
parent 60091bcba3
commit ccc29c7c6c
4 changed files with 33 additions and 2 deletions

View File

@@ -138,6 +138,12 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
break;
}
case E_ITEM_FIRE_CHARGE:
{
// TODO: Spawn fireball entity
break;
}
default:
{
DropFromSlot(a_Chunk, a_SlotNum);