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Merge branch 'master' into awesometnt

This commit is contained in:
Tiger Wang
2014-03-10 18:36:55 +00:00
88 changed files with 2148 additions and 628 deletions

View File

@@ -34,6 +34,7 @@
#include "Simulator/NoopRedstoneSimulator.h"
#include "Simulator/SandSimulator.h"
#include "Simulator/IncrementalRedstoneSimulator.h"
#include "Simulator/VanillaFluidSimulator.h"
#include "Simulator/VaporizeFluidSimulator.h"
// Mobs:
@@ -262,8 +263,6 @@ cWorld::cWorld(const AString & a_WorldName) :
// Load the scoreboard
cScoreboardSerializer Serializer(m_WorldName, &m_Scoreboard);
Serializer.Load();
m_MapManager.LoadMapData();
}
@@ -305,25 +304,52 @@ void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ)
int cWorld::GetDefaultWeatherInterval(eWeather a_Weather)
{
switch (a_Weather)
{
case eWeather_Sunny:
{
return 14400 + (m_TickRand.randInt() % 4800); // 12 - 16 minutes
}
case eWeather_Rain:
{
return 9600 + (m_TickRand.randInt() % 7200); // 8 - 14 minutes
}
case eWeather_ThunderStorm:
{
return 2400 + (m_TickRand.randInt() % 4800); // 2 - 6 minutes
}
default:
{
LOGWARNING("%s: Missing default weather interval for weather %d.", __FUNCTION__, a_Weather);
return -1;
}
} // switch (Weather)
}
void cWorld::SetWeather(eWeather a_NewWeather)
{
// Do the plugins agree? Do they want a different weather?
cRoot::Get()->GetPluginManager()->CallHookWeatherChanging(*this, a_NewWeather);
if (cRoot::Get()->GetPluginManager()->CallHookWeatherChanging(*this, a_NewWeather))
{
m_WeatherInterval = GetDefaultWeatherInterval(m_Weather);
return;
}
// Set new period for the selected weather:
switch (a_NewWeather)
m_WeatherInterval = GetDefaultWeatherInterval(a_NewWeather);
// The weather can't be found:
if (m_WeatherInterval < 0)
{
case eWeather_Sunny: m_WeatherInterval = 14400 + (m_TickRand.randInt() % 4800); break; // 12 - 16 minutes
case eWeather_Rain: m_WeatherInterval = 9600 + (m_TickRand.randInt() % 7200); break; // 8 - 14 minutes
case eWeather_ThunderStorm: m_WeatherInterval = 2400 + (m_TickRand.randInt() % 4800); break; // 2 - 6 minutes
default:
{
LOGWARNING("Requested unknown weather %d, setting sunny for a minute instead.", a_NewWeather);
a_NewWeather = eWeather_Sunny;
m_WeatherInterval = 1200;
break;
}
} // switch (NewWeather)
return;
}
m_Weather = a_NewWeather;
BroadcastWeather(m_Weather);
@@ -624,13 +650,13 @@ void cWorld::Start(void)
m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfAmbient, 0));
m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfWater, 0));
m_MapManager.LoadMapData();
// Save any changes that the defaults may have done to the ini file:
if (!IniFile.WriteFile(m_IniFileName))
{
LOGWARNING("Could not write world config to %s", m_IniFileName.c_str());
}
}
@@ -1171,9 +1197,18 @@ bool cWorld::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom
bool cWorld::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback)
bool cWorld::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback)
{
return m_ChunkMap->DoWithMobHeadBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
return m_ChunkMap->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
bool cWorld::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback)
{
return m_ChunkMap->DoWithFlowerPotAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
}
@@ -1726,7 +1761,7 @@ bool cWorld::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure)
bool cWorld::DigBlock(int a_X, int a_Y, int a_Z)
{
cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z));
cBlockHandler * Handler = cBlockInfo::GetHandler(GetBlock(a_X, a_Y, a_Z));
cChunkInterface ChunkInterface(GetChunkMap());
Handler->OnDestroyed(ChunkInterface, *this, a_X, a_Y, a_Z);
return m_ChunkMap->DigBlock(a_X, a_Y, a_Z);
@@ -2650,6 +2685,47 @@ bool cWorld::SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, co
bool cWorld::IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ)
{
BLOCKTYPE Block;
NIBBLETYPE Meta;
GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta);
if (Block != E_BLOCK_TRAPDOOR)
{
return false;
}
return (Meta & 0x4) > 0;
}
bool cWorld::SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open)
{
BLOCKTYPE Block;
NIBBLETYPE Meta;
GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta);
if (Block != E_BLOCK_TRAPDOOR)
{
return false;
}
bool IsOpen = (Meta & 0x4) > 0;
if (a_Open != IsOpen)
{
SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta ^ 0x4);
BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0);
return true;
}
return false;
}
void cWorld::RegenerateChunk(int a_ChunkX, int a_ChunkZ)
{
m_ChunkMap->MarkChunkRegenerating(a_ChunkX, a_ChunkZ);
@@ -2990,8 +3066,8 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c
AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, "");
if (SimulatorName.empty())
{
LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Floody\".", SimulatorNameKey.c_str(), GetIniFileName().c_str());
SimulatorName = "Floody";
LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Vanilla\".", SimulatorNameKey.c_str(), GetIniFileName().c_str());
SimulatorName = "Vanilla";
}
cFluidSimulator * res = NULL;
@@ -3015,15 +3091,24 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c
}
else
{
if (NoCaseCompare(SimulatorName, "floody") != 0)
{
// The simulator name doesn't match anything we have, issue a warning:
LOGWARNING("%s [Physics]:%s specifies an unknown simulator, using the default \"Floody\".", GetIniFileName().c_str(), SimulatorNameKey.c_str());
}
int Falloff = a_IniFile.GetValueSetI(SimulatorSectionName, "Falloff", IsWater ? 1 : 2);
int TickDelay = a_IniFile.GetValueSetI(SimulatorSectionName, "TickDelay", IsWater ? 5 : 30);
int NumNeighborsForSource = a_IniFile.GetValueSetI(SimulatorSectionName, "NumNeighborsForSource", IsWater ? 2 : -1);
res = new cFloodyFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource);
if (NoCaseCompare(SimulatorName, "floody") == 0)
{
res = new cFloodyFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource);
}
else if (NoCaseCompare(SimulatorName, "vanilla") == 0)
{
res = new cVanillaFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource);
}
else
{
// The simulator name doesn't match anything we have, issue a warning:
LOGWARNING("%s [Physics]:%s specifies an unknown simulator, using the default \"Vanilla\".", GetIniFileName().c_str(), SimulatorNameKey.c_str());
res = new cVanillaFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource);
}
}
m_SimulatorManager->RegisterSimulator(res, Rate);