Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.
http://forum.mc-server.org/showthread.php?tid=831 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1380 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -968,6 +968,10 @@ static int copy_lua_values(lua_State * a_Source, lua_State * a_Destination, int
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return 1;
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}
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static int tolua_cPlugin_Call(lua_State* tolua_S)
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{
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cPlugin_NewLua * self = (cPlugin_NewLua *) tolua_tousertype(tolua_S, 1, 0);
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@@ -1095,6 +1099,40 @@ static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
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static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
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{
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(L, 1, "const cItemGrid", 0, &tolua_err) ||
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!tolua_isnumber (L, 2, 0, &tolua_err) ||
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!tolua_isnoobj (L, 3, &tolua_err)
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)
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{
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goto tolua_lerror;
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}
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const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, 0);
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int SlotNum = (int)tolua_tonumber(L, 2, 0);
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if (self == NULL)
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{
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tolua_error(L, "invalid 'self' in function 'cItemGrid:GetSlotCoords'", NULL);
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return 0;
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}
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int X, Y;
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self->GetSlotCoords(SlotNum, X, Y);
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tolua_pushnumber(L, (lua_Number)X);
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tolua_pushnumber(L, (lua_Number)Y);
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return 2;
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tolua_lerror:
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tolua_error(L, "#ferror in function 'FindKey'.", &tolua_err);
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return 0;
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}
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void ManualBindings::Bind( lua_State* tolua_S )
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{
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tolua_beginmodule(tolua_S,NULL);
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@@ -1158,6 +1196,10 @@ void ManualBindings::Bind( lua_State* tolua_S )
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tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
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tolua_endmodule(tolua_S);
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tolua_beginmodule(tolua_S, "cItemGrid");
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tolua_function(tolua_S, "GetSlotCoords", Lua_ItemGrid_GetSlotCoords);
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tolua_endmodule(tolua_S);
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tolua_function(tolua_S, "md5", tolua_md5);
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tolua_endmodule(tolua_S);
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