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Changed cEntity::m_UniqueID to UInt32.

This commit is contained in:
Mattes D
2015-03-21 15:18:17 +01:00
parent b1d4b3bb96
commit cc069ccb2a
22 changed files with 223 additions and 168 deletions

View File

@@ -248,28 +248,31 @@ public:
protected:
/// Maps player's EntityID -> current recipe; not a std::map because cCraftingGrid needs proper constructor params
typedef std::list<std::pair<int, cCraftingRecipe> > cRecipeMap;
/** Maps player's EntityID -> current recipe.
Not a std::map because cCraftingGrid needs proper constructor params. */
typedef std::list<std::pair<UInt32, cCraftingRecipe> > cRecipeMap;
int m_GridSize;
cRecipeMap m_Recipes;
/// Handles a click in the result slot. Crafts using the current recipe, if possible
/** Handles a click in the result slot.
Crafts using the current recipe, if possible. */
void ClickedResult(cPlayer & a_Player);
/// Handles a shift-click in the result slot. Crafts using the current recipe until it changes or no more space for result.
/** Handles a shift-click in the result slot.
Crafts using the current recipe until it changes or no more space for result. */
void ShiftClickedResult(cPlayer & a_Player);
/** Handles a drop-click in the result slot. */
void DropClickedResult(cPlayer & a_Player);
/// Updates the current recipe and result slot based on the ingredients currently in the crafting grid of the specified player
/** Updates the current recipe and result slot based on the ingredients currently in the crafting grid of the specified player. */
void UpdateRecipe(cPlayer & a_Player);
/// Retrieves the recipe for the specified player from the map, or creates one if not found
/** Retrieves the recipe for the specified player from the map, or creates one if not found. */
cCraftingRecipe & GetRecipeForPlayer(cPlayer & a_Player);
/// Called after an item has been crafted to handle statistics e.t.c.
/** Called after an item has been crafted to handle statistics e.t.c. */
void HandleCraftItem(const cItem & a_Result, cPlayer & a_Player);
} ;