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Changed cEntity::m_UniqueID to UInt32.

This commit is contained in:
Mattes D
2015-03-21 15:18:17 +01:00
parent b1d4b3bb96
commit cc069ccb2a
22 changed files with 223 additions and 168 deletions

View File

@@ -32,8 +32,7 @@ public:
cMapManager(cWorld * a_World);
/** Returns the map with the specified ID, nullptr if out of range.
WARNING: The returned map object is not thread safe.
*/
WARNING: The returned map object is not thread safe. */
cMap * GetMapData(unsigned int a_ID);
/** Creates a new map. Returns nullptr on error */
@@ -41,13 +40,11 @@ public:
/** Calls the callback for the map with the specified ID.
Returns true if the map was found and the callback called, false if map not found.
Callback return value is ignored.
*/
bool DoWithMap(int a_ID, cMapCallback & a_Callback); // Exported in ManualBindings.cpp
Callback return value is ignored. */
bool DoWithMap(UInt32 a_ID, cMapCallback & a_Callback); // Exported in ManualBindings.cpp
/** Calls the callback for each map.
Returns true if all maps processed, false if the callback aborted by returning true.
*/
Returns true if all maps processed, false if the callback aborted by returning true. */
bool ForEachMap(cMapCallback & a_Callback);
size_t GetNumMaps(void) const; // tolua_export