Changed cEntity::m_UniqueID to UInt32.
This commit is contained in:
@@ -39,7 +39,7 @@ public:
|
||||
Vector3d Pos = a_Player->GetThrowStartPos();
|
||||
Vector3d Speed = a_Player->GetLookVector() * 7;
|
||||
|
||||
if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity::pkSplashPotion, a_Player, &a_Player->GetEquippedItem(), &Speed) < 0)
|
||||
if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity::pkSplashPotion, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
eMonsterType MonsterType = ItemDamageToMonsterType(a_Item.m_ItemDamage);
|
||||
if (
|
||||
(MonsterType != mtInvalidType) && // Valid monster type
|
||||
(a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, MonsterType) >= 0)) // Spawning succeeded
|
||||
(a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, MonsterType) != cEntity::INVALID_ID)) // Spawning succeeded
|
||||
{
|
||||
if (!a_Player->IsGameModeCreative())
|
||||
{
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
cFastRandom Random;
|
||||
a_World->BroadcastSoundEffect("random.bow", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f));
|
||||
|
||||
if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem(), &Speed) < 0)
|
||||
if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -135,7 +135,7 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
if (a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem()) < 0)
|
||||
if (a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, &a_Player->GetEquippedItem()) == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user