Spectators added (#2852)

This commit is contained in:
bibo38
2016-10-12 14:38:45 +02:00
committed by Mattes D
parent 4e33569110
commit cb640ffea4
38 changed files with 396 additions and 36 deletions
+10 -5
View File
@@ -265,7 +265,7 @@ void cMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
if (GetTarget()->IsPlayer())
{
if (static_cast<cPlayer *>(GetTarget())->IsGameModeCreative())
if (!static_cast<cPlayer *>(GetTarget())->CanMobsTarget())
{
SetTarget(nullptr);
m_EMState = IDLE;
@@ -471,7 +471,13 @@ bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
if ((a_TDI.Attacker != nullptr) && a_TDI.Attacker->IsPawn())
{
SetTarget(static_cast<cPawn*>(a_TDI.Attacker));
if (
(!a_TDI.Attacker->IsPlayer()) ||
(static_cast<cPlayer *>(a_TDI.Attacker)->CanMobsTarget())
)
{
SetTarget(static_cast<cPawn*>(a_TDI.Attacker));
}
m_TicksSinceLastDamaged = 0;
}
return true;
@@ -617,11 +623,10 @@ void cMonster::CheckEventLostPlayer(void)
// What to do if player is seen
// default to change state to chasing
void cMonster::EventSeePlayer(cEntity * a_SeenPlayer, cChunk & a_Chunk)
void cMonster::EventSeePlayer(cPlayer * a_SeenPlayer, cChunk & a_Chunk)
{
UNUSED(a_Chunk);
ASSERT(a_SeenPlayer->IsPlayer());
SetTarget(static_cast<cPawn*>(a_SeenPlayer));
SetTarget(a_SeenPlayer);
}