Bulk clearing of whitespace
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@@ -87,9 +87,9 @@ int cVoronoiMap::GetValueAt(
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{
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int CellX = a_X / m_CellSize;
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int CellY = a_Y / m_CellSize;
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UpdateCell(CellX, CellY);
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// Get 5x5 neighboring cell seeds, compare distance to each. Return the value in the minumim-distance cell
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int NearestSeedX = 0, NearestSeedY = 0;
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int MinDist = m_CellSize * m_CellSize * 16; // There has to be a cell closer than this
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@@ -101,7 +101,7 @@ int cVoronoiMap::GetValueAt(
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{
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int SeedX = m_SeedX[x][y];
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int SeedY = m_SeedZ[x][y];
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int Dist = (SeedX - a_X) * (SeedX - a_X) + (SeedY - a_Y) * (SeedY - a_Y);
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if (Dist < MinDist)
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{
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@@ -187,7 +187,7 @@ void cVoronoiMap::UpdateCell(int a_CellX, int a_CellZ)
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{
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return;
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}
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// Update the cell cache for the new cell position:
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int NoiseBaseX = a_CellX - 2;
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int NoiseBaseZ = a_CellZ - 2;
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