Bulk clearing of whitespace
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+4
-4
@@ -121,7 +121,7 @@ public:
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y = Clamp(y, a_Min, a_Max);
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z = Clamp(z, a_Min, a_Max);
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}
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inline Vector3<T> Cross(const Vector3<T> & a_Rhs) const
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{
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return Vector3<T>(
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@@ -147,7 +147,7 @@ public:
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#pragma clang diagnostic pop
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#endif
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}
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inline bool EqualsEps(const Vector3<T> & a_Rhs, T a_Eps) const
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{
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return (Abs(x - a_Rhs.x) < a_Eps) && (Abs(y - a_Rhs.y) < a_Eps) && (Abs(z - a_Rhs.z) < a_Eps);
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@@ -236,7 +236,7 @@ public:
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}
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// tolua_begin
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inline Vector3<T> operator + (const Vector3<T>& a_Rhs) const
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{
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return Vector3<T>(
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@@ -362,7 +362,7 @@ public:
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/** Return value of LineCoeffToPlane() if the line is parallel to the plane. */
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static const double NO_INTERSECTION;
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protected:
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/** Returns the absolute value of the given argument.
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