Bulk clearing of whitespace
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@@ -32,16 +32,16 @@ public:
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~cSimulatorManager();
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void Simulate(float a_Dt);
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void SimulateChunk(std::chrono::milliseconds a_DT, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk);
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void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
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void RegisterSimulator(cSimulator * a_Simulator, int a_Rate); // Takes ownership of the simulator object!
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protected:
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typedef std::vector <std::pair<cSimulator *, int> > cSimulators;
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cWorld & m_World;
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cSimulators m_Simulators;
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long long m_Ticks;
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