Bulk clearing of whitespace
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@@ -22,7 +22,7 @@ public:
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/** Called in each tick, a_Dt is the time passed since the last tick, in msec */
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virtual void Simulate(float a_Dt) = 0;
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/** Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available */
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virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
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{
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@@ -31,7 +31,7 @@ public:
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UNUSED(a_ChunkZ);
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UNUSED(a_Chunk);
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}
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/** Called when a block changes */
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virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
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@@ -39,7 +39,7 @@ public:
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protected:
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friend class cChunk; // Calls AddBlock() in its WakeUpSimulators() function, to speed things up
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/** Called to simulate a new block */
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virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
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