Bulk clearing of whitespace
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@@ -12,7 +12,7 @@ class cCriticalSection
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public:
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void Lock(void);
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void Unlock(void);
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// IsLocked / IsLockedByCurrentThread are only used in ASSERT statements, but because of the changes with ASSERT they must always be defined
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// The fake versions (in Release) will not effect the program in any way
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#ifdef _DEBUG
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@@ -23,14 +23,14 @@ public:
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bool IsLocked(void) { return false; }
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bool IsLockedByCurrentThread(void) { return false; }
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#endif // _DEBUG
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private:
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#ifdef _DEBUG
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int m_IsLocked; // Number of times this CS is locked
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std::thread::id m_OwningThreadID;
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#endif // _DEBUG
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std::recursive_mutex m_Mutex;
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} ALIGN_8;
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@@ -46,12 +46,12 @@ class cCSLock
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// In Windows, it is an error to call cCriticalSection::Unlock() multiple times if the lock is not held,
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// therefore we need to check this value whether we are locked or not.
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bool m_IsLocked;
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public:
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cCSLock(cCriticalSection * a_CS);
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cCSLock(cCriticalSection & a_CS);
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~cCSLock();
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// Temporarily unlock or re-lock:
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void Lock(void);
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void Unlock(void);
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@@ -71,7 +71,7 @@ class cCSUnlock
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public:
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cCSUnlock(cCSLock & a_Lock);
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~cCSUnlock();
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private:
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DISALLOW_COPY_AND_ASSIGN(cCSUnlock);
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} ;
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