Bulk clearing of whitespace
This commit is contained in:
@@ -104,7 +104,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
switch (a_ItemType)
|
||||
{
|
||||
default: return new cItemHandler(a_ItemType);
|
||||
|
||||
|
||||
// Single item per handler, alphabetically sorted:
|
||||
case E_BLOCK_BIG_FLOWER: return new cItemBigFlowerHandler;
|
||||
case E_BLOCK_CHEST: return new cItemChestHandler(a_ItemType);
|
||||
@@ -152,7 +152,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType);
|
||||
case E_ITEM_STRING: return new cItemStringHandler(a_ItemType);
|
||||
case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType);
|
||||
|
||||
|
||||
case E_ITEM_WOODEN_HOE:
|
||||
case E_ITEM_STONE_HOE:
|
||||
case E_ITEM_IRON_HOE:
|
||||
@@ -161,7 +161,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
{
|
||||
return new cItemHoeHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
case E_ITEM_WOODEN_PICKAXE:
|
||||
case E_ITEM_STONE_PICKAXE:
|
||||
case E_ITEM_IRON_PICKAXE:
|
||||
@@ -170,7 +170,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
{
|
||||
return new cItemPickaxeHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
case E_ITEM_WOODEN_SHOVEL:
|
||||
case E_ITEM_STONE_SHOVEL:
|
||||
case E_ITEM_IRON_SHOVEL:
|
||||
@@ -179,7 +179,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
{
|
||||
return new cItemShovelHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
case E_ITEM_WOODEN_SWORD:
|
||||
case E_ITEM_STONE_SWORD:
|
||||
case E_ITEM_IRON_SWORD:
|
||||
@@ -188,14 +188,14 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
{
|
||||
return new cItemSwordHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
case E_ITEM_BUCKET:
|
||||
case E_ITEM_WATER_BUCKET:
|
||||
case E_ITEM_LAVA_BUCKET:
|
||||
{
|
||||
return new cItemBucketHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
case E_ITEM_CARROT:
|
||||
case E_ITEM_MELON_SEEDS:
|
||||
case E_ITEM_POTATO:
|
||||
@@ -204,7 +204,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
{
|
||||
return new cItemSeedsHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
case E_ITEM_ACACIA_DOOR:
|
||||
case E_ITEM_BIRCH_DOOR:
|
||||
case E_ITEM_DARK_OAK_DOOR:
|
||||
@@ -215,7 +215,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
{
|
||||
return new cItemDoorHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
case E_ITEM_MINECART:
|
||||
case E_ITEM_CHEST_MINECART:
|
||||
case E_ITEM_FURNACE_MINECART:
|
||||
@@ -224,7 +224,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType)
|
||||
{
|
||||
return new cItemMinecartHandler(a_ItemType);
|
||||
}
|
||||
|
||||
|
||||
// Food (please keep alpha-sorted):
|
||||
// (carrots and potatoes handled separately in SeedHandler as they're both seed and food)
|
||||
case E_ITEM_BAKED_POTATO:
|
||||
@@ -321,13 +321,13 @@ bool cItemHandler::OnPlayerPlace(
|
||||
// Clicked in air
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
|
||||
{
|
||||
// The clicked block is outside the world, ignore this call altogether (#128)
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
BLOCKTYPE ClickedBlock;
|
||||
NIBBLETYPE ClickedBlockMeta;
|
||||
|
||||
@@ -345,13 +345,13 @@ bool cItemHandler::OnPlayerPlace(
|
||||
else
|
||||
{
|
||||
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
|
||||
|
||||
|
||||
if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
|
||||
{
|
||||
// The block is being placed outside the world, ignore this packet altogether (#128)
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
NIBBLETYPE PlaceMeta;
|
||||
BLOCKTYPE PlaceBlock;
|
||||
a_World.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, PlaceBlock, PlaceMeta);
|
||||
@@ -382,7 +382,7 @@ bool cItemHandler::OnPlayerPlace(
|
||||
a_Player.GetInventory().SendEquippedSlot();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Try to place the blocks:
|
||||
if (!a_Player.PlaceBlocks(blocks))
|
||||
{
|
||||
@@ -477,7 +477,7 @@ bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cI
|
||||
UNUSED(a_BlockY);
|
||||
UNUSED(a_BlockZ);
|
||||
UNUSED(a_Dir);
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -488,7 +488,7 @@ bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cI
|
||||
void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ)
|
||||
{
|
||||
UNUSED(a_Item);
|
||||
|
||||
|
||||
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
|
||||
cBlockHandler * Handler = cBlockInfo::GetHandler(Block);
|
||||
|
||||
@@ -537,7 +537,7 @@ short cItemHandler::GetDurabilityLossByAction(eDurabilityLostAction a_Action)
|
||||
case dlaAttackEntity: return 2;
|
||||
case dlaBreakBlock: return 1;
|
||||
}
|
||||
|
||||
|
||||
#ifndef __clang__
|
||||
return 0;
|
||||
#endif
|
||||
@@ -554,7 +554,7 @@ char cItemHandler::GetMaxStackSize(void)
|
||||
// All blocks can stack up to 64
|
||||
return 64;
|
||||
}
|
||||
|
||||
|
||||
switch (m_ItemType)
|
||||
{
|
||||
case E_ITEM_ACACIA_DOOR: return 64;
|
||||
@@ -693,7 +693,7 @@ bool cItemHandler::IsFood(void)
|
||||
bool cItemHandler::IsDrinkable(short a_ItemDamage)
|
||||
{
|
||||
UNUSED(a_ItemDamage);
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -793,13 +793,13 @@ bool cItemHandler::GetPlacementBlockTypeMeta(
|
||||
)
|
||||
{
|
||||
ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers
|
||||
|
||||
|
||||
if (m_ItemType >= 256)
|
||||
{
|
||||
LOGERROR("%s: Item %d is not eligible for direct block placement!", __FUNCTION__, m_ItemType);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
cBlockHandler * BlockH = BlockHandler(static_cast<BLOCKTYPE>(m_ItemType));
|
||||
cChunkInterface ChunkInterface(a_World->GetChunkMap());
|
||||
return BlockH->GetPlacementBlockTypeMeta(
|
||||
|
||||
Reference in New Issue
Block a user