Bulk clearing of whitespace
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@@ -58,7 +58,7 @@ protected:
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/** The underlying biome generator that defines whether the structure is created or not */
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cBiomeGenPtr m_BiomeGen;
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/** The underlying height generator, used to position the prefabs crossing chunk borders if they are set to FitGround. */
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cTerrainHeightGenPtr m_HeightGen;
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